﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Zombicide.Model
{
    public class Board
    {
        public string Name { get; set; }
        public BoardLevel Difficulty { get; set; }
        public List<Tile> Tiles { get; set; }
    }

    public enum BoardLevel
    {
        Green,
        Yellow,
        Orange,
        Red,
        Black
    }
}
